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Mirage

Mirage

Op: active(mishap(elec-3)), op(Vcl-Striker), ai-op(Vcl-Space)
23.32M:3(cost) [17CC 17CC-Q 17CC-S]
T|2|2(size), 2(hardness), 3(HX), 3(EX), 8(FX), 116.46T(wt), base{ii}
Vital: 9(hp), 9(ep), 8(fp) ◊ Repair: R*[3/1](Machinery)(hp) OR R*[3/1](Materials)(hp) -> 1fp
  \ \ hp-v [0 0 0 0 0 \: 0 0 0 0]
  \ \ ep-v [0 0 0 0 0 \: 0 0 0 0]
  \ \ fp-v [0 0 0 0 0 \: 0 0 0]
Stored: 40(hp), 25(ep) ◊ Recovery: 3/day(hp), 14/hr(ep), 4/rnd(fp)
  \ \ hp-s [0 0 0 0 0 \: 5 \: 5 \: 5 \: 10 \: 10]
  \ \ ep-s [0 0 0 0 0 \: 5 \: 5 \: 5 \: 5]
Challenges: 13(TC), 7(SC), 7(PC), -1(init)

Res:frcprcslselecfirecoldheatcorrpsnrad
min111111

Mishap/Vuln: mishap(elec-3)
Senses: 5K(gravitysense), 5K(lightsense), 5K(magnetosense)
Speeds:
  \ \  \ 10(fly,vacuum) -> 5hp 10ep 1fp [16CC]
  \ \  \ 5623(fly,km/h) | 4.55(fly,mach) -> 5hp 2ep 1fp [15CC]
  \ \  \ 3(fly,ethereal) -> 6hp 6ep 1fp [18CC]
Skills:
  \ \ 2/2(Health), 2/2(Energy), 0/0(Focus)
  \ \ 0/-3(Strength), 2/-1(Perception), 2/-1(Resolve)
  \ \ 4/1(Agility), 0/-3(Insight), 0/-3(Stealth)
  \ \ 0/-3(Deceive), 2/-1(Investigate), 0/-3(Perform), 0/-3(Persuade)
  \ \ 0/-3(Antiquities), 0/-3(Science), 0/-3(Society), 2/-1(Survival)
  \ \ 0/-1(Cbt-Melee), 0/-2(Cbt-Tactical)
  \ \ 3/2(Machinery), 3/2(Materials), 3/2(Neuronetics)
Skills (qual): -3(Forensics-Tools), Medicine-Tools, -3(QTM-Tools), Scan-Tools, -3(Surveillance-Tools), Vcl-Air, Vcl-Space, Vcl-Striker
AI Ranks:
  \ \ 4(Perception), 2(Investigate), 3(Survival)
  \ \ 1(Machinery), 1(Materials), 3(Medicine), 2(Neuronetics)
Techniques: 2/0(Wpn-Slug(Cbt-Tavtical))
Tools: Scan-Tools (pack), Medicine-Tools (facility), Machine-Tools (facility), Materials-Tools (facility), Neuro-Tools (pack)
Cabin: 15(seats), 15(store), 1(docks)
s2a: 971hp 149ep for day

2 x Machine gun i/2

chk(TC)= +M[0/0] -> eff= 10K(range), 2d4{i}+M[0/0](hp,prc), 6(pen)
  \ \ -> 2hp 1ep 1fp