Fields
Fields are energy barriers designed to surround the body as an additional layer of protection. They are rigid to rapidly increasing force but remain flexible to minor changes such as body movement.
You activate a field with a main-act, and it stays on until you deactivate it (with a free-act) or it runs out of ep. If you have ranks in either Cbt-Melee or Cbt-Ranged, you can activate a field with a re-act instead.
cost=3K|2 : wt=0.6 : CC=13
Op: inactive, worn ◊ s2a -> 1hp 3ep [bonus-act]
Usage: worn(main-act) -> rst(frc)+2 : rst(prc)+2 : rst(sls)+4 -> 1ep [20rnd]
Description: The most commonplace personal force field, used by nobility, police, and anyone expecting trouble.
cost=14K|2 : wt=0.3 : CC=14
Op: inactive, worn ◊ s2a -> 1hp 14ep [bonus-act]
Usage: worn(main-act) -> rst(frc)+2 : rst(prc)+5 : rst(sls)+5 : rst(elec)+2 -> 2ep [10rnd]
Description: An upgraded personal field for those at the hands of violence rather too often.
cost=30K|2 : wt=0.3 : CC=14
Op: inactive, worn ◊ s2a -> 1hp 30ep [bonus-act]
Usage: worn(main-act) -> rst(frc)+2 : rst(prc)+6 : rst(sls)+6 : rst(elec)+3 : rst(fire)+3 -> 5ep [10rnd]
Description: Upgrade on Fortitude Field 1.
cost=45K|2 : wt=1 : CC=14
Op: inactive, worn ◊ s2a -> 1hp 45ep [bonus-act]
Usage: worn(main-act) -> rst(frc)+8 : rst(prc)+8 : rst(sls)+4 : rst(elec)+6 : rst(rad)+4 -> 10ep [10rnd]
Description: These are most commonly used by soldiers that operate field and tactical gunnery (either on ground or in space vessels), where they are likely to come under fire from similar weaponry.
cost=70K|3 : wt=2 : CC=14
Op: inactive, worn ◊ s2a -> 2hp 70ep [main-act]
Usage: worn(main-act) -> TC+1 : chk(Stealth+B,lightsense,gravitysense)+1 : rst(frc)+2 : rst(prc)+1 : rst(sls)+1 : rst(elec)+4 : rst(fire)+4 -> 2ep [10rnd]
Description: Generates a macroscopic string dispersing the wearer's mass signature across a 50m radius — confuses sensors and grants combat bonuses.
cost=140K|3 : wt=2 : CC=15
Op: inactive, worn ◊ s2a -> 2hp 140ep [main-act]
Usage: worn(main-act) -> TC+2 : chk(Stealth+B,lightsense,gravitysense)+2 : rst(frc)+3 : rst(prc)+2 : rst(sls)+2 : rst(elec)+6 : rst(fire)+6 -> 4ep [10rnd]
Description: Upgrade on the previous listing.
cost=280K|3 : wt=2 : CC=15
Op: inactive, worn ◊ s2a -> 2hp 280ep [main-act]
Usage: worn(main-act) -> TC+3 : chk(Stealth+B,lightsense,gravitysense)+3 : rst(frc)+4 : rst(prc)+3 : rst(sls)+3 : rst(elec)+8 : rst(fire)+8 -> 6ep [10rnd]
Description: Upgrade on the previous listing.
cost=560K|4 : wt=2 : CC=15
Op: inactive, worn ◊ s2a -> 2hp 560ep [main-act]
Usage: worn(main-act) -> TC+4 : chk(Stealth+B,lightsense,gravitysense)+4 : rst(frc)+5 : rst(prc)+4 : rst(sls)+4 : rst(elec)+10 : rst(fire)+10 -> 8ep [10rnd]
Description: Upgrade on the previous listing.
cost=1120K|4 : wt=2 : CC=15
Op: inactive, worn ◊ s2a -> 2hp 1.12Kep [main-act]
Usage: worn(main-act) -> TC+5 : chk(Stealth+B,lightsense,gravitysense)+5 : rst(frc)+6 : rst(prc)+5 : rst(sls)+5 : rst(elec)+12 : rst(fire)+12 -> 10ep [10rnd]
Description: Upgrade on the previous listing.
cost=25K|3 : wt=0.5 : CC=14
Op: inactive, worn ◊ s2a -> 1hp 25ep [bonus-act]
Usage: worn(main-act) -> TC+1 : chk(Stealth+B,lightsense)+1 -> 1ep [10rnd]
Description: Generates a refractive field bending light around the wearer, supplemented by nanobots painting the background onto the suit. The wearer disappears from sight.
cost=50K|3 : wt=0.5 : CC=14
Op: inactive, worn ◊ s2a -> 1hp 50ep [bonus-act]
Usage: worn(main-act) -> TC+2 : chk(Stealth+B,lightsense)+2 -> 2ep [10rnd]
Description: Upgrade on the previous listing.
cost=100K|3 : wt=0.5 : CC=15
Op: inactive, worn ◊ s2a -> 1hp 100ep [bonus-act]
Usage: worn(main-act) -> TC+3 : chk(Stealth+B,lightsense)+3 -> 3ep [10rnd]
Description: Upgrade on the previous listing.
cost=200K|3 : wt=0.5 : CC=15
Op: inactive, worn ◊ s2a -> 1hp 200ep [bonus-act]
Usage: worn(main-act) -> TC+4 : chk(Stealth+B,lightsense)+4 -> 4ep [10rnd]
Description: Upgrade on the previous listing.
cost=400K|3 : wt=0.5 : CC=15
Op: inactive, worn ◊ s2a -> 1hp 400ep [bonus-act]
Usage: worn(main-act) -> TC+5 : chk(Stealth+B,lightsense)+5 -> 5ep [10rnd]
Description: Upgrade on the previous listing.
cost=10K|3 : wt=0.5 : CC=14
Op: inactive, worn ◊ s2a -> 1hp 10ep [re-act]
Usage: worn(main-act) -> rst(elec)+5 -> 5ep [rnd]
Description: Instantaneous Faraday cage.
cost=20K|3 : wt=0.5 : CC=14
Op: inactive, worn ◊ s2a -> 1hp 20ep [re-act]
Usage: worn(main-act) -> rst(elec)+10 -> 10ep [rnd]
Description: Upgrade on the previous listing.
cost=10K|3 : wt=0.5 : CC=14
Op: inactive, worn ◊ s2a -> 1hp 10ep [bonus-act]
Usage: worn(main-act) -> TC+1 : chk(Stealth+B,magnetosense)+1 : rst(elec)+2 -> 2ep [10rnd]
Description: Deflects electromagnetic senses (radar, magnetosense); hides magnetic fields and electric charge; prevents induced currents in worn equipment. Widely used by Monarchrate troops.
cost=20K|3 : wt=0.5 : CC=14
Op: inactive, worn ◊ s2a -> 1hp 20ep [bonus-act]
Usage: worn(main-act) -> TC+2 : chk(Stealth+B,magnetosense)+2 : rst(elec)+3 -> 2ep [10rnd]
Description: Upgrade on the previous listing.
cost=40K|3 : wt=0.5 : CC=14
Op: inactive, worn ◊ s2a -> 1hp 40ep [bonus-act]
Usage: worn(main-act) -> TC+3 : chk(Stealth+B,magnetosense)+3 : rst(elec)+4 -> 4ep [10rnd]
Description: Upgrade on the previous listing.
cost=80K|3 : wt=0.5 : CC=14
Op: inactive, worn ◊ s2a -> 1hp 80ep [bonus-act]
Usage: worn(main-act) -> TC+4 : chk(Stealth+B,magnetosense)+4 : rst(elec)+5 -> 6ep [10rnd]
Description: Upgrade on the previous listing.
cost=160K|3 : wt=0.5 : CC=15
Op: inactive, worn ◊ s2a -> 1hp 160ep [bonus-act]
Usage: worn(main-act) -> TC+5 : chk(Stealth+B,magnetosense)+5 : rst(elec)+6 -> 8ep [10rnd]
Description: Upgrade on the previous listing.