Hortensia Davidenko
female human(modigen)
Chopper (doctor) 3
Vocations: Martial Artist 2, Hacker (cyber) 1
Backgrounds: Slum Dweller 4
size=M|4|0 : hardness=1 : HX=4 : EX=2 : FX=2 : reach=1
Vital: hp=12 : ep=2 : 8(fp) ◊ Rec: hp=4/rest, ep=2/rest, 5/r(fp)
hp(v) [0 0 0 0 0 0 0 5]
ep(v) [0 0]
Resources (s): 25(hp), 10(ep)
hp-s [0 0 0 0 0 5 5 5 5]
ep-s [0 0 0 0 0 5]
Challenges: 10/(TC), 12(SC), PC=9 : -1/(init)
Resistances (min): rst(frc)+1 : rst(cold)+6 : rst(heat)+6
Resistances (amr): : rst(prc)+4 : rst(sls)+4 : rst(fire)+1 : rst(cold)+1
Resistances (fld): rst(frc)+2 : rst(prc)+2 : rst(sls)+4
Resistances (aegis): rst(frc)+1 : rst(prc)+1 : rst(sls)+2 : rst(cold)+4 : rst(heat)+4 : rst(corr)+1 : rst(psn)+10 : rst(rad)+3
Mishap/Vuln: mishap(cyb,3)
Senses: lightsense=20 : 0(magnetosense),audiosense=1 : olfactorsense=1
Speeds: speed=10 : speed(walk)=speed : speed(crawl|climb|swim)=¼•speed
Skills: 1/2(Health), 0/0(Energy), 2/3(Focus), 2/-1(Strength), 0/1(Perception), 1/-1(Resolve), 2/0[-2](Agility), 2/2(Insight), 1/-1[-2](Stealth), 0/-1(Deception), 2/2(Investigation), 0/-1(Perform), 0/0(Persuasion), 0/-2(Antiquities), 0/-1(Science), 0/1(Society), 0/-1(Survival), 0/-2(Cbt-Melee), 0/-2(Cbt-Ranged), 1/-1(Cybernetics), 4/2(Medicine), 2/0(Neuronetics)
Skills (qual): Aegis, Forensics-Tools, Medicine-Tools, Scan-Tools, Surveillance-Tools, Vcl-Air, Vcl-Ground
Techniques (general): 1/1(Acrobatics), 1/0(Sleight-Of-Hand), 1/3(Surveillance), 1/2(Bureaucracy)
Techniques (Cbt-Melee): 2/0(Grapple), 2/0(Wpn-Blades-Short)
Techniques (Cbt-Ranged): 2/0(Wpn-Handguns)
Techniques (Eng,cyb): 1/0(Bypass), 2/1(Conjugate)
Techniques (Eng,mac): 1/-1(Bypass)
Techniques (Eng,mat): 2/0(Bypass)
Techniques (Eng,med): 5/7(Conjugate)
Techniques (Eng,neu): 1/1(Bypass), 2/2(Conjugate)
Enhancements (cyberware): Defender 3, Mnemonic 48, Resistance, cold 2, Resistance, heat 2, Subcutaneous mesh, frc 1
(Cyb): Dullsense [] 1hp 1fp - 1(tg) -> imp-sv(Perception,8+M*[10])= 3•M*[6](range), 1(sense,any) for min
(Cyb): Microwave infection [] 5hp 1ep 2fp - chk(TC)= +M*[3] with 20(range), 20(q) -> fp[2]•d6+M[1](hp,heat)
(Cyb): Slow [] 1fp - chk(TC)= +M*[2] -> 100(range), ½•(speed) and dadv(Agility,chk|sv) for min
(Med): Biometric scan [] 1fp - chk(CC)= +M*[8] -> 100(range), gain biometric information for min
(Med): Hallucination [] 3fp - 1(tg) -> imp-sv(Perception,8+M*[18]) | chk(CC(S)) +M*[10] -> 10+2•fp[16](range), cond,confused (see text) for 12 hr
(Med): Heal [] 1fp - 1(tg,touch) -> heal fp[1]•d6+M[7](hp-v), ¼•fp[1]•d6+M[7](ep-v)
(Med): Healing nebula [] 1fp - 8(radius), heal ½•fp[1]•d6+M[7](hp-v)
(Med): Identify pathogens [] 1hp 1ep 1fp - 10+M*[18](radius), identify pathogens for scene
(Med): Kickstarter [] 2ep 1fp - 1(tg,touch) -> fp[1]•d6+M[7](hp-t) for hr
(Neu): Botnet detection [] 1hp 1fp - 1(tg,self) -> 30(radius), +R*[3](psv,Perception) to identify for hr
(Neu): Compulsion [] 1fp - 1(tg) -> imp-sv(Insight,8+M*[11]) | chk(CC(S))= +M*[3]= 10+2•fp[1](range), cond,driven (see text) for rnd
(Neu): Will drain [] 1fp - 1(tg) -> imp-sv(Resolve,8+M*[11])= 10+2•fp[12](range), ½•fp[1]•d6+M[2](fp|ep), dadv(chk|sv,next)
Weapon (Nanoblade, short): chk(TC)= +M[1] -> Stringth(min)=-3 : 20(audio) -> 1d6+M[0]+M(Str)[-1](hp,prc), 3(pen)\
1ep [0 0 0 0 0 5]
Weapon (Handflechette 2mm long): chk(TC)= +M[0] -> Stringth(min)=-3 : recoil=M : audio=400 -> range=30|90 : 2d8+M[0](hp,prc)
4hp 3ep [0 0 0 0 0 0 0 0 0]