Psiportation
Actions: gen(main-action, 1fp) chk|sv +M*[1](this), strike(round-action & day+, 1fp) chk +M*[1](this), recall object(main-action, 1fp) chk(A) +M*[1](this) Mishap: psion (acquired on first ranks)
A psionic skill that recognises that locality in space is part of the illusion of space.
Psiportation is most commonly used in two ways, it can be used to navigate a striker and it can bring objects from distant places to hand.
Strike (round-action & day+, 1fp, Vcl-Striker)
With the aid of a functioning striker, and spending 1(fp) each day, you can teleport a striker over a 10-day period up to its ethereal speed. The need to visualise the location is replaced by using the striker's scersics (similar to avionics in the ethereal). This manoeuvre can be initiated with an action, by spending that focus point and overcoming a DC determined by the distance on a skill roll.
strike(round-action & day+, 1fp) chk(C) = d20 +M*\[1\](Psiportation) + Vcl-Striker