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Telepathy

Actions: gen(main-action) chk|sv +M*(this), know(free-action) chk(dadv) M(this), read(main-action, 1fp) imp(sv,Perception) 8+M*[1](this) Aspect-Actions: hide(main-action) R*[1](this) +M*(Stealth)

Definition

A psionic skill that centres on contact with, understanding of, and the influence on people's essential consciousness and minds.

know(free-action)

You can call upon the knowledge of the collective unconsciousness on any subject, by performing a check on this skill under disadvantage. While this can give access to a near-infinite repository of knowledge, the conclusions you draw can be incorrect.

anomalous knowledge

know(free-action) chk(C,dadv) = d20 + M(Telepathy)

Striking

As a ritual, with the aid of a functioning striker, the Vcl-Striker qualifier, and a ronite guff contact, empathy can be employed to perform a strike.

In this method, a ronite guff navigator inhabits your body for a strike (see the following heading “Gaining a guff contact” for details). The ronite guff navigator uses the striker's scersics, enabling a strike up to a distance, limited by the striker's capabilities.

This manoeuvre can be done as an action by spending 1(fp) and succeeding in an Empathy check against a DC determined by the distance on a skill roll.

anomalous knowledge

strike(min) chk(C) = d20 + M(Telepathy) + Vcl-Striker

This roll needs to overcome the strike DC, which is composed of

DC (strike) = 10 + distance in ly

Gaining a guff contact. You may gain a ronite guff contact by either one of two rituals:

  1. By spending 5(fp), and succeeding on a 15(Empathy) check, you may obtain your own contact from a ronite guff, determined on the table below.
  2. By having a mnemonic contact with an AI that has ronite guff contacts.
Dice RollRonite Guff
1Xoth
2Kiramaxoon
3Enarkhiratahn
4Xi’nsu
5Thys’s
6other (GMs discretion)