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Blades

Steel blades

Blades are most commonly made from steel and may be single or double-edged. Hand blades may be referred to as daggers, dirks or knives, while a short blade may be a machete or short sword.

Blade, hand

Blade, hand

20:1(cost), 0.1/0.25(wt), 11(CC)
Op: inactive, held s2a: 1hp, 1ep for bonus-act
Usage:
melee-att(main | bonus-act)
    -> chk(TC)= +M(Wpn-Blades-Short)
    -> eff= -5(Str,min), 10(audio) -> eff= 1d4 +M +M(Str)(hp,prc)
ranged-att(main | bonus-act)
    -> chk(TC)= +M(Wpn-Thrown)
    -> eff= -6(Str,min), 10(audio), throw(range)-> eff= 1d4 +M +M(Str)(hp,prc)
Description: A dagger, dirk, hand axe or knife, commonly made from steel, and may be single or double edged.

Blade, short

Blade, short

30:1(cost), 0.1/0.5(wt), 11(CC)
Op: inactive, held s2a: 1hp, 1ep for bonus-act
Usage: melee-att(main | bonus-act)
-> chk(TC)= +M(Wpn-Blades-Short)
-> eff= -3(Str,min), 15(audio) -> eff= 1d4 +M +M(Str)(hp,prc)
Description: A shortsword or machette, commonly made from steel, and may be single or double edged.

Blade, long

Blade, long

150:1(cost), 0.1/1.5(wt), 12(CC)
Op: inactive, held s2a: 2hp 1ep for main-act
Usage: melee-att(main-act)
-> chk(TC)= +M(Wpn-Blades-Long)
-> eff= -1(Str,min), 20(audio) -> eff= 1d8 +M +M(Str)(hp,sls)
Description: A longsword, bastard sword or kitana, commonly made from steel, and may be single or double edged.

Blade, great

Blade, great

240:1(cost), 0.1/3(wt), 12(CC)
Op: inactive, held s2a: 3hp 1ep for main-act
Usage: melee-att(main-act)
-> chk(TC)= +M(Wpn-Blades-Long)
-> eff= 2(Str,min), 20(audio) -> eff= 1d10 +M +M(Str)(hp,sls)
Description: A full two-handed sword, for those with thick wrists, commonly made from steel, and may be single or double edged.

Chainblade, hand

Chainblade, hand

180:1(cost), 0.3(wt), 12(CC)
Op: inactive, held s2a: 1hp 1ep for bonus-act
Usage: melee-att(main | bonus-act)
-> chk(TC)= +M(Wpn-Blades-Short)
-> eff= -5(Str,min), 50(audio) -> eff= 2d4 +M +M(Str)(hp,sls)
-> 1ep for 15act
Description: A chainblade looks like a slightly thicker and heavier version of a blade, although they always have rounded tips. Going around the edge, in a similar manner to a chainsaw is a belt of diamond teeth that runs at thousands of revolutions per second. A small rounded blade with a chain of whirring diamond teeth.

Chainblade, short

Chainblade, short

300:1(cost), 0.7(wt), 12(CC)
Op: inactive, held s2a: 1hp 1ep for bonus-act
Usage: melee-att(main | bonus-act)
-> chk(TC)= +M(Wpn-Blades-Short)
-> eff= -3(Str,min), 60(audio) -> eff= 2d6 +M +M(Str)(hp,sls)
-> 1ep for 10act
Description: A shortsword version of the previous listing.

Chainblade, long

Chainblade, long

1500:1(cost), 1.8(wt), 13(CC)
Op: inactive, held s2a: 2hp 2ep for main-act
Usage: melee-att(main-act)
-> chk(TC)= +M(Wpn-Blades-Long)
-> eff= -1(Str,min), 80(audio) -> eff= 2d8 +M +M(Str)(hp,sls)
-> 1ep for 8act
Description: A longsword version of the previous listing.

Chainblade, great

Chainblade, great

2400:1(cost), 3(wt), 13(CC)
Op: inactive, held s2a: 3hp 3ep for main-act
Usage: melee-att(main-act)
-> chk(TC)= +M(Wpn-Blades-Long)
-> eff= 2(Str,min), 90(audio) -> eff= 3d6 +M +M(Str)(hp,sls)
-> 1ep for 5act
Description: A full two-handed sword version of the previous listing.

Energyblade, hand

Energyblade, hand

1K:2(cost), 0.1/0.3(wt), 13(CC)
Op: inactive, held s2a: 1hp 1ep for bonus-act
Usage:
melee-att(main | bonus-act)
    -> chk(TC)= +M(Wpn-Blades-Short)
    -> eff= -6(Str,min), 30(audio) -> eff= 1d4 +M +M(Str)(hp,fire), 3(pen)
ranged-att(main | bonus-act)
    -> chk(TC)= +M(Wpn-Thrown)
    -> eff= -6(Str,min), 10(audio), throw(range)-> eff= 1d4 +M +M(Str)(hp,prc)
-> 1ep for 12act
Description: An energy blade, when turned on, consists of a stream of plasma, confined by a tight magnetic field. The magnetic field and the plasma are provided by a rod that extends from the pommel, rather like a foil used for fencing. The great value of these weapons is that they are light and easy to wield effectively, and they can pierce armour.

Energyblade, short

Energyblade, short

2K:2(cost), 0.1/0.4(wt), 13(CC)
Op: inactive, held s2a: 1hp 2ep for bonus-act
Usage: melee-att(main | bonus-act)
-> chk(TC)= +M(Wpn-Blades-Short)
-> eff= -4(Str,min), 40(audio) -> eff= 1d6 +M +M(Str)(hp,fire), 3(pen)
-> 1ep for 8act
Description: A shortsword version of the previous listing.

Energyblade, long

Energyblade, long

4K:2(cost), 0.1/1(wt), 13(CC)
Op: inactive, held s2a: 1hp 4ep for main-act
Usage: melee-att(main-act)
-> chk(TC)= +M(Wpn-Blades-Long)
-> eff= -2(Str,min), 50(audio) -> eff= 1d8 +M +M(Str)(hp,fire), 5(pen)
-> 2ep for 8act
Description: A longsword version of the previous listing.

Energyblade, great

Energyblade, great

8K:3(cost), 0.1/1.6(wt), 13(CC)
Op: inactive, held s2a: 2hp 8ep for main-act
Usage: melee-att(main-act)
-> chk(TC)= +M(Wpn-Blades-Long)
-> eff= 0(Str,min), 60(audio) -> eff= 1d10 +M +M(Str)(hp,fire), 5(pen)
-> 5ep for 10act
Description: A full two-handed sword version of the previous listing.

Fibreblade, hand

Fibreblade, hand

35:1(cost), 0.1/0.1(wt), 11(CC)
Op: inactive, held s2a: 1hp 1ep for bonus-act
Usage:
melee-att(main | bonus-act)
    -> chk(TC)= +M(Wpn-Blades-Short)
    -> eff= -6(Str,min), 8(audio) -> eff= 1d4 +M +M(Str)(hp,prc)
ranged-att(main | bonus-act)
    -> chk(TC)= +M(Wpn-Thrown)
    -> eff= -6(Str,min), 8(audio), throw(range)     -> eff= 1d4 +M +M(Str)(hp,prc)
Description: Although superficially like a regular blade, the fact that the fibreblade is made from extremely hard and light carbon fibres, means that it is a much lighter weapon overall. Some added weight is distributed at the tip of the blade to give it an effective action when used in a sweeping motion, or when thrown in the case of the hand fibreblade. A dagger, dirk, hand axe or knife, May be single or double edged.

Fibreblade, short

Fibreblade, short

50:1(cost), 0.1/0.2(wt), 11(CC)
Op: inactive, held s2a: 1hp 1ep for bonus-act
Usage: melee-att(main | bonus-act)
-> chk(TC)= +M(Wpn-Blades-Short)
-> eff= -4(Str,min), 8(audio) -> eff= 1d6 +M +M(Str)(hp,prc)
Description: A shortsword version of the previous listing.

Fibreblade, long

Fibreblade, long

210:1(cost), 0.1/0.75(wt), 12(CC)
Op: inactive, held s2a: 1hp 1ep for bonus-act
Usage: melee-att(main-act)
-> chk(TC)= +M(Wpn-Blades-Long)
-> eff= -2(Str,min), 10(audio) -> eff= 1d8 +M +M(Str)(hp,sls)
Description: A longsword version of the previous listing.

Fibreblade, great

Fibreblade, great

350:1(cost), 0.1/1.5(wt), 12(CC)
Op: inactive, held s2a: 2hp 1ep for main-act
Usage: melee-att(main-act)
-> chk(TC)= +M(Wpn-Blades-Long)
-> eff= 0(Str,min), 10(audio) -> eff= 1d10 +M +M(Str)(hp,sls)
Description: A two-handed sword version of the previous listing.

Nanoblade, hand

Nanoblade, hand

300:2(cost), 0.1/0.3(wt), 12(CC)
Op: inactive, held s2a: 1hp 1ep for bonus-act
Usage:
melee-att(main | bonus-act)
    -> chk(TC)= +M(Wpn-Blades-Short)
    -> eff= -5(Str,min), 20(audio) -> eff= 1d4 +M +M(Str)(hp,prc), 3(pen)
ranged-att(main | bonus-act)
    -> chk(TC)= +M(Wpn-Thrown)
    -> eff= -5(Str,min), 20(audio), throw(range)
    -> eff= 1d4 +M +M(Str)(hp,prc), 3(pen)
-> 1ep for 15act
Description: When switched off, the nanoblade appears similar to an energy blade, although usually a bit lighter. When turned on, it acquires a shimmering blade surrounding the rod. The blade itself is actually a structure of nanobots that form a nanoscale cutting edge. The nanoblade ends up being similar in weight, and balance to a fibreblade, only a little louder, but much sharper, giving them a penetrative quality. A dagger, dirk, hand axe or knife, May be single or double edged.

Nanoblade, short

Nanoblade, short

500:2(cost), 0.1/0.4(wt), 12(CC)
Op: inactive, held s2a: 1hp 1ep for bonus-act
Usage: melee-att(main | bonus-act)
-> chk(TC)= +M(Wpn-Blades-Short)
-> eff= -3(Str,min), 20(audio) -> eff= 1d6 +M +M(Str)(hp,prc), 3(pen)
-> 1ep for 10act
Description: A shortsword version of the previous listing.

Nanoblade, long

Nanoblade, long

1K:2(cost), 0.1/0.8(wt), 13(CC)
Op: inactive, held s2a: 1hp 1ep for bonus-act
Usage: melee-att(main-act)
-> chk(TC)= +M(Wpn-Blades-Long)
-> eff= -1(Str,min), 30(audio) -> eff= 1d8 +M +M(Str)(hp,sls), 3(pen)
-> 1ep for 7act
Description: A longsword version of the previous listing.

Nanoblade, great

Nanoblade, great

1.5K:2(cost), 0.1/1.2(wt), 13(CC)
Op: inactive, held s2a: 1hp 2ep for main-act
Usage: melee-att(main-act)
-> chk(TC)= +M(Wpn-Blades-Long)
-> eff= 2(Str,min), 35(audio) -> eff= 1d10 +M +M(Str)(hp,sls), 3(pen)
-> 2ep for 10act
Description: A two-handed sword version of the previous listing.

Vibroblade, hand

Vibroblade, hand

3K:2(cost), 0.1/0.3(wt), 13(CC)
Op: inactive, held s2a: 1hp 3ep for bonus-act
Usage:
melee-att(main | bonus-act)
    -> chk(TC)= +M(Wpn-Blades-Short)
    -> eff= -5(Str,min), 10(audio) -> eff= 2d4 +M +M(Str)(hp,prc), 2(pen)
ranged-att(main | bonus-act)
    -> chk(TC)= +M(Wpn-Thrown)
    -> eff= -5(Str,min), 10(audio), throw(range)
    -> eff= 2d4 +M +M(Str)(hp,prc), 2(pen)
-> 1ep for 15act
Description: This is similar to a chainblade except that its is a single serrated blade that rocks back and forth at similar frequencies. The motion is achieved through nanobots forming and reforming the blades. The vibroblade, therefore gets similar damage to a chainblade, but has the quietness of a nanoblade. The disadvantage is that the weapon is that it is schema active, and so vulnerable to electric attacks.

Vibroblade, short

Vibroblade, short

6K:2(cost), 0.1/0.4(wt), 13(CC)
Op: inactive, held s2a: 1hp 6ep for bonus-act
Usage: melee-att(main | bonus-act)
-> chk(TC)= +M(Wpn-Blades-Short)
-> eff= -3(Str,min), 10(audio) -> eff= 2d6 +M +M(Str)(hp,prc), 2(pen)
-> 1ep for 10act
Description: A shortsword version of the previous listing.

Vibroblade, long

Vibroblade, long

12K:2(cost), 0.1/0.8(wt), 14(CC)
Op: inactive, held s2a: 1hp 12ep for bonus-act
Usage: melee-att(main-act)
-> chk(TC)= +M(Wpn-Blades-Long)
-> eff= -1(Str,min), 15(audio) -> eff= 2d8 +M +M(Str)(hp,sls), 4(pen)
-> 1ep for 7act
Description: A longsword version of the previous listing.

Vibroblade, great

Vibroblade, great

18K:2(cost), 0.1/1.2(wt), 14(CC)
Op: inactive, held s2a: 1hp 18ep for main-act
Usage: melee-att(main-act)
-> chk(TC)= +M(Wpn-Blades-Long)
-> eff= 2(Str,min), 15(audio) -> eff= 3d6 +M +M(Str)(hp,sls), 4(pen)
-> 2ep for 10act
Description: A two-handed sword version of the previous listing.