Fistload Weapons
Fistload weapons are a class of weapons that are either the hand itself, or are mounted into the hand.
Knuckles
cost=1|1 : wt=0.1 : CC=10
Op: inactive, worn ◊ s2a -> 1hp 1ep [bonus-act]
Usage: melee-att(main | bonus-act) -> chk(TC)= +M(Wpn-Fistload (Cbt-Melee)) -> Strength(min)=-6 : audio=10 -> dmg(hp,frc)=1d3 +M +M(Str)
Description: Brass knuckles concentrating force into a smaller striking area.
Nanofist
cost=650|2 : wt=0.2 : CC=12
Op: active, worn ◊ s2a -> 1hp 1ep [bonus-act]
Usage: melee-att(main | bonus-act) -> chk(TC)= +M(Wpn-Fistload (Cbt-Melee)) -> Strength(min)=-6 : audio=15 : dmg(hp,frc|prc|sls)=1d6 +M +M(Str) -> 1ep [15act]
Description: High-tech knuckle weapon. Mode (frc/prc/sls) chosen at start of combat, changed with bonus-act.
Snotter, heartdagger
See the “Snotter” entry under ranged weapons for the rest of the range.
cost=1400|2 : wt=0.8 : CC=13
Op: inactive, worn ◊ s2a -> 1hp 2ep [bonus-act]
Usage: melee-att(main | bonus-act) -> chk(TC(A))= +M(Wpn-Fistload (Cbt-Melee)) -> Strength(min)=-6 : audio=80 : imp-sv(Strength)= 8+M -> cone=10 : : dmg(hp,frc)=2d4 -> 2ep [10act]
Description: Fistload sonic weapon — physical contact not required due to its short range.
Tiger Claws
cost=1|1 : wt=0.1 : CC=10
Op: inactive, worn ◊ s2a -> 1hp 1ep [bonus-act]
Usage: melee-att(main | bonus-act) -> chk(TC)= +M(Wpn-Fistload (Cbt-Melee)) -> Strength(min)=-6 : audio=5 : dmg(hp,sls)=1d4 +M +M(Str)
Description: Knuckle weapon with long claws extending between the fingers.
cost=500|2 : wt=0.2 : CC=12
Op: inactive, worn ◊ s2a -> 1hp 1ep [bonus-act]
Usage: melee-att(main | bonus-act) -> chk(TC)= +M(Wpn-Fistload (Cbt-Melee)) -> Strength(min)=-5 : audio=20 : dmg(hp,frc)=1d3 +M +M(Str) : dmg(hp,elec)=1d4 -> 1ep [30act]
Description: Armoured glove delivering a brutal electric charge on impact.
cost=3K|2 : wt=0.2 : CC=13
Op: inactive, worn ◊ s2a -> 1hp 3ep [bonus-act]
Usage: melee-att(main | bonus-act) -> chk(TC)= +M(Wpn-Fistload (Cbt-Melee)) -> Strength(min)=-5 : audio=25 : dmg(hp,frc)=1d8 +M +M(Str) : pen=3 : dmg(hp,elec)=1d4 : pen=4 -> 1ep [15act]
Description: Upgraded shockfist with heavier kinetic and electric damage.