Commercial Striker Engineer
You may have been a ship’s engineer, using everything you can get your hands on to hold a tanker or freighter together. Or you may have held a position at a space station as part of the repair crew for the ships that pull in there. In either case, you have practiced one or more of the most important engineering industries for ship building and repair: Machinery, Materials and Neuronetics.
3 ranks spread to these skills
Aegis, QTM-Tools, Scan-Tools, Vcl-Mech, Vcl-Space
Insight, Investigate, Science, Survival, Machinery, Materials, Munitions, Neuronetics, Robotics
The first time you complete this background you must have at least 1 rank in Machinery and Materials.
2 ranks spread to these techniques
Track (Investigate), Bypass (Machinery), Bypass (Materials), Bypass (Neuronetics)
Enhancements (4.6K): Cyberware - Mnemonic 4(mems), 2(pack,system), 2(pack,skill)
Equipment (0.05K): casual(outfit)
Money: 86.35K credits (or 90K without enhancements & equipment)