Slum Dweller
You grew up in a slum, informal settlement or favela, where every day life is precarious and there is constant pressure just to get by.
3 ranks spread to these skills
Qualifier: Scan-Tools
Resource: Health|Energy|Focus
General: Strength|Agility+BOD**|Insight|Resolve|Stealth+BOD**|Deception|Investigation|Perform|Persuasion|Society
Combat: Cbt-Melee|Cbt-Ranged
Engineering: Cybernetics|Machinery|Materials|Medicine|Munitions|Neuronetics|Robotics
3 ranks spread to these techniques
General: Calmness (Insight|Resolve*)|Clarity-Save (Insight)|Tenacious-Save (Resolve|Survival*)|Sleight-Of-Hand (Deception)|Track (Investigation)|Bureaucracy (Society)
Combat: Grapple (Cbt-Melee)|Wpn-Blades-Short (Cbt-Melee)|Wpn-Clubs (Cbt-Melee)|Wpn-Fistload (Cbt-Melee)|Grapple (Cbt-Melee)|Wpn-Blades-Short (Cbt-Melee)|Wpn-Clubs (Cbt-Melee)|Wpn-Fistload (Cbt-Melee)|Sniper (Cbt-Ranged)|Wpn-Flechettes (Cbt-Ranged)|Wpn-Handguns (Cbt-Ranged)|Wpn-Rifles (Cbt-Ranged)
Engineering: Bypass (Machinery|Materials|Neuronetics*)
* You can choose one skill to base this technique, if you need the technique under another skill, you must take the technique again, based on the new skill.
** You can choose one usage type when putting your first rank on this skill, you must spend a rank on getting a second usage. When assigning ranks to Agility or Stealth when taking the slum dweller background, you always take the BOD usage.
1 contact
Enhancements (0K): None
Equipment (2.05K): casual(outfit), handflechette 2mm
Money: 37.95K credits (or 40K without enhancements & equipment)