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Ramblers

The rambler is a common term for what is, essentially a big shuttle. Ramblers are often described as the shanty-town of strikers, its bucket-of-bolts “design” represents an attempt to get the abilities of a scout (see next section) without the price tag (or performance, or reliability, or, well, pretty much, anything).

The rambler is an economical carrier of supplies (or people) with a low entry cost. Its not as fast as a scout, but it’s much bigger than a shuttle. They typically accommodate a crew of a size of an adventuring party. For all of these reasons, or even despite them, the rambler is a really common entry-level striker for adventurers.

One thing about most ramblers though is that they don’t have an overall encompassing schema for their design, rather they are an assemblage of schemas for the various parts (many salvaged). This makes auto-repair and ai-op features a bit … unreliable. It’s good to pack a machinery engineer in your party somewhere.

Ramblers

Tooler

The tooler is the very baseline of ramblers. Its AI is pretty limited, so don’t expect any help for the navigator. It’s pretty sluggish on the controls, and it’s not going to amaze you with any fantastic power output. In fact, it even struggles to reach its top speed without running out of power. But you, and six of your companions, can travel the stars.