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Skiffs

Although the strikers that adventuring parties choose tend to be of the lesser sizes, there are types that are too small for even them. One of those is the skiff. Weighing in between just 10 and 20 tonnes, skiffs are amongst the smallest possible interstellar ships.

They are often operated as taxi services, or as a personal transport of the hyper-rich. They are most suited to travel in systems with multiple stars, where the distances between some planets can be more than a light year. They are generally not the best in long-range travel, or travel into lesser known areas.

Skiffs

While a skiff is roughly the size of today’s 10 to 15-seater aircraft, it has nothing like the capacity of these aircraft, as 80 percent of its volume is taken up by the striker rod apparatus. In the smaller 10-tonne configurations, it can mean the cockpit is split-level, with the navigator to the back, and over the rod, and passengers, below and/or to either side. Sleep chambers, luggage and common rooms are similarly arrayed. The smaller configurations are limited to 3 sleep units, and its better to spend the majority of time in them: the rest of the space is usually cramped.

Minishuttle Skiff

At just under 4 million credits, the minishuttle is about the cheapest striker imaginable. Within the operating limits of skiffs, this is a versatile vehicle, striking a balance between budget, speed and cargo.

Minishuttle

Tiny base{ii} construct
3.86M:3(cost), 16(CDC)
Op: active, op(Vcl-Striker), ai-op(Vcl-Space)
Traits (resource): tiny|2(size), 2(hardness), 4(HX), 2(EX), 2(FX), 10T(weight)
Res: 1/10(hp), 1/10(ep), 1(fp), Rec: 6(ep) in 1(time,rnds), 1(hp) in 1(time,days)
Skills: 0(Health), 1(Energy), 0(Focus), -2(Strength), -2(Perception), -2(Resolve), -2(Agility), -3(Insight), -3(Stealth), -3(Deceive), -3(Investigate), -3(Survival), -3(Cbt-Tactical), Vcl-Space, Vcl-Striker
Traits (general): 10(TC), 7(SC), 9(PC), -2(init)
AI Skill Rks: Vcl-Space, 1(Deceive), 1(Insight), 1(Investigate), 1(Survival)
Tools: Scan-Tools (kit)
Speeds: 5(fly,vacuum), 3(hp), 5(ep) in 1(time,rnds), 2250(fly,km/h), 2(fly,mach), with 1(airframe), 1(hp), 1(ep) in 1(time,rnds), 1(fly,ethereal), 2(hp), 2(ep) in 1(full-action)
Cabin: 2(seats), 1(storage), 1(cargo) s2c: 2(time,hrs), 3(p), 10(m)\

Launch Skiff

The launch skiff remains cheap, admitting to its short-range effectiveness and giving up its internal storage for a second passenger. The launch is sometimes used by long-range (compared to non-striker equivalents) policing or taxi services.

Launch Skiff

Tiny base{ii} construct
4.03M:3(cost), 16(CDC)
Op: active, op(Vcl-Striker), ai-op(Vcl-Space)
Traits (resource): tiny|2(size), 2(hardness), 4(HX), 2(EX), 2(FX), 10T(weight)
Res: 1/10(hp), 1/10(ep), 1(fp), Rec: 6(ep) in 1(time,rnds), 1(hp) in 1(time,days)
Skills: 0(Health), 1(Energy), 0(Focus), -2(Strength), -2(Perception), -2(Resolve), -2(Agility), -3(Insight), -3(Stealth), -3(Deceive), -3(Investigate), -3(Survival), -3(Cbt-Tactical), Vcl-Space, Vcl-Striker
Traits (general): 10(TC), 7(SC), 9(PC), -2(init)
AI Skill Rks: Vcl-Space, 1(Deceive), 1(Insight), 1(Investigate), 1(Survival)
Tools: Scan-Tools (kit)
Speeds: 5(fly,vacuum), 3(hp), 5(ep) in 1(time,rnds), 2250(fly,km/h), 2(fly,mach), with 1(airframe), 1(hp), 1(ep) in 1(time,rnds), 1(fly,ethereal), 2(hp), 2(ep) in 1(full-action)
Cabin: 3(seats), 1(cargo) s2c: 2(time,hrs), 3(p), 10(m)\

Speeder Skiff

The speeder is the cheapest striker that can achieve 2(ethereal). It can achieve this partly by giving up the internal storage space. Its overall performance in and out of vacuum is excellent, outpacing most other air and spacecraft. She’s not fancy, but she’s got it where it counts.

Speeder Skiff

Tiny base{ii} construct
6.85M:3(cost), 16(CDC)
Op: active, op(Vcl-Striker), ai-op(Vcl-Space)
Traits (resource): tiny|2(size), 2(hardness), 4(HX), 2(EX), 2(FX), 10T(weight)
Res: 1/10(hp), 1/10(ep), 1(fp), Rec: 6(ep) in 1(time,rnds), 1(hp) in 1(time,days)
Skills: 0(Health), 1(Energy), 0(Focus), -1(Strength), -2(Perception), -2(Resolve), -1(Agility), -3(Insight), -3(Stealth), -3(Deceive), -3(Investigate), -3(Survival), -3(Cbt-Tactical), Vcl-Space, Vcl-Striker
Traits (general): 10(TC), 7(SC), 9(PC), -2(init)
AI Skill Rks: Vcl-Space, 1(Deceive), 1(Insight), 1(Investigate), 1(Survival)
Tools: Scan-Tools (kit)
Speeds: 8(fly,vacuum), 3(hp), 5(ep) in 1(time,rnds), 2250(fly,km/h), 2(fly,mach), with 1(airframe), 1(hp), 1(ep) in 1(time,rnds), 2(fly,ethereal), 2(hp), 2(ep) in 1(full-action)
Cabin: 2(seats), 1(cargo) s2c: 2(time,hrs), 3(p), 10(m)\