Haste
Industry: Genetics
Usage: conjugate (main-act, R, 1hp 1ep 3fp)
-> 1(tg,touch)
◊ eff(M*<10>)= +1(act), +1(TC), 1.5•(speed) for 10 min
-> -1d4(ep-v)
◊ eff(M*>=10>)= +1(act), +2(TC), 2•(speed) adv(sv,Agility) for 10 min
-> -1d4(ep-v)
Aspect-Usage: provenance -> Bio
Description: You can apply a solution to a biological creature, which changes its metabolic rate for 10 minutes. Following this application, half the creature’s speed is added and they gain a +1 bonus to their TC.
At a modifier of 10+, the following effects are applied instead: the creature’s speed is doubled, they gain a +2 bonus to their TC, they have advantage on Agility saves, and they gain an additional action on each of their turns.
At the end of 10 minutes, the subject suffers 1d4(ep).