Dodge-Effect (Cbt-Ranged|Cbt-Tactical)
Base(s): Cbt-Ranged|Cbt-Tactical
Usage: dodge(re-act, R) -> tg(effect) -> rst(all)+M : if(effect,see,dmg) : if(observed effect inflicts damage)
Description: Whenever you opponent or phenomenon that you can see succeeds with a area attack upon you, you can subtract damage from the attack as if you had the trait rst(all)+M.
When an attacker, or source that you can see, hits you with an area effect of the combat type of this technique, you can use your re-act to reduce the damage done to you to the effect:
dodge(re-act, R) -> tg(effect) -> rst(all)+M(Dodge-Effect (Cbt-Ranged|Cbt-Tactical)) : if(effect,see,dmg) : if(observed effect inflicts damage)
In tactical combat, you need to be in control of the vehicle's movement, and you would need to aspect the effect with the appropriate Vcl qualifier skill.