Thoughtseeing (Clairsentience)
Properties
Skills: Clairsentience
Actions: where M* = M*(this), see(main-action, 1fp) eff 2•M*[1](allsense) for 1 round.\
By using 1(fp) and a main-action, you acquire the allsense trait for 1 round (until your next turn). Allsense means that you can negate the effects of darkness, smoke, fog, concealment fields, walls and other solid obstructions, in perceiving your surroundings, in all directions.
The increment of this allsense is equal to twice you modifier of this technique.
Allsense also means that you can target otherwise concealed creatures as if those obstructions were not there. Obviously, if you are using a non-psychic attack, the attack type may still be affected by the obstruction.