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Psi-Move (Psikinesis)

Properties

Base(s): Psikinesis
Usage: general(w/act, R, 1ep)
hyper-move(w/move-act, R, 1ep) -> +M*(chk|sv,Acrobatics) & +M*(chk|sv,Parkour)
slow-fall(w/act, R, 1ep) -> reduce damage ep•d6+M
Mishap: none from this technique
Description: Spend 1ep to miraculously move, or to slow your fall.

This technique provides some benefits to actions involving Acrobatics and Parkour during the turn in which you spend 1ep.

Your Parkour technique is improved with the ability to move:

  • along vertical surfaces, without falling during the move; and
  • in any direction along surfaces that you would not normally get any purchase, such as liquids, waterfalls, stands of bamboo, curtains, and any surface while under zero-G.

This psikinetic technique also provides your energy-improved modifier (M*) to all checks and saves involving Acrobatics and Parkour.

Finally, you can spend 1ep as a re-act when you fall. Using Psi-Move in this way reduces any falling damage you take by ep•d6+M.