Pyrokinesis (Psikinesis)
Base(s): Psikinesis
Usage: ignite(main-act, R, 1fp) -> chk(TC-A,seen)= +M* -> imp(sv,Agility,8 +M*) -> eff= 12(q), M*(radius), fp•d6+M(hp,fire)
Mishap: insanity-1 (acquired on first ranks)
Description: start and control fires (see text).
As a main-act, you can spend 1fp to start and control fires in various ways. You can either ignite a fire, increase the size of a fire, or create light in an area.
Ignite
Igniting a fire in an area where creatures are present, without fuel, will perform like a weapon with the following characteristics:
ignite(main-act, R, 1fp) -> chk(TC-A,seen)= +M* -> imp(sv,Agility,8 +M*) -> eff= 12(q), M*(radius), fp•d6+M(hp,fire)
Fires that have no fuel will go out immediately.
Light (main-act)
You cause a 1 square metre surface of liquid or solid, or 1 cubic metre volume of gas, to glow brightly for 1 hour. Everything with 50(range) of the glow is considered to be under bright light.