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Pyrokinesis (Psikinesis)

Base(s): Psikinesis
Usage: ignite(main-act, R, 1fp) -> chk(TC,A)=+M* : imp-sv(Agility+B)=8+M* -> dmg(hp,fire)=fp•d6+M : radius=M* : audio=300
Mishap: mishap(insanity)=1 (acquired on first ranks)
Description: start and control fires (see text).

As a main-act, you can spend 1fp to start and control fires in various ways. You can either ignite a fire, increase the size of a fire, or create light in an area.

Ignite​

Igniting a fire in an area where creatures are present, without fuel, will perform like a weapon with the following characteristics:

ignite(main-act, R, 1fp) -> chk(TC,A)=+M* : imp-sv(Agility+B)=8+M* -> dmg(hp,fire)=fp•d6+M : radius=M* : audio=300

Fires that have no fuel will go out immediately.

Light (main-act)​

You cause a 1 square metre surface of liquid or solid, or 1 cubic metre volume of gas, to glow brightly for 1 hour. Everything with 50(range) of the glow is considered to be under bright light.