Heal (Psimetabolism)
Properties
Skills: Psimetabolism
Actions: where M* = M*(this), heal(main-act,1fp) touch then heal fp•d6+M(hp)
As a main-action, you can spend 1(fp) to heal yourself or any other creature you touch by fp•d6+M(hp) up to their health point maximum.
You can also spend additional fp for the purposes of performing a ranged touch. Each fp spent in this way adds your based modifier in range.