Domination (Telepathy)
Properties
Skills: Telepathy
Actions: where M* = M*(this), dominate(main-action, 2fp) imp(sv,Insight,8+M*) then cond,driven.
Using a main-action and a minimum of 2fp, you can impose an Insight save on a creature that you can see, if they fail, you can use their actions (not reactions or bonus actions, which they will have lost). You can force the subject to perform any action you wish, within the limits of their abilities. You are aware of what the subject is experiencing, but you do not receive direct sensory impressions from them. Subjects forced to take actions against their nature receive a new save with advantage.
The effect lasts until the start of your next turn, or until they save.