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Enervation (Psimetabolism)

Properties

Skills: Psimetabolism
Actions: drain(main-act,2fp) touch chk(T) +M*(Cbt-Melee) then imp(sv,Energy,8+M*) or eff fp•d6+M(ep) add to self, with +fp convert to hp or fp

As an action, you can drain the vitality of a target you touch (melee touch attack). On a failed Con save, the target loses PER(ep), which you can use to heal yourself by the same amount. You can only heal yourself up to your maximum ep, the excess is lost to the aether.

You can also spend additional fp for the purposes of performing a ranged touch attack. Each fp spent in this way adds your based modifier in range.

By spending an additional fp, you can convert the ep that you have drained into fp or hp for the purposes of healing yourself.