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Harm (Psimetabolism)

Properties

Skills: Psimetabolism
Actions: where M* = M*(this), harm(main-act,1fp) touch chk(T) +M*(Cbt-Melee) then imp(sv,Health,8+M*) or eff fp•d6+M(hp,heat)

As a main-action, you can spend 1(fp) to harm a creature you touch. Your attack imposes a Con saving throw that the target must succeed in or suffer heat damage.

melee touch chk(T) +M*(Cbt-Melee) then imp(sv,Health,8+M*) or eff fp•d6+M(hp,heat)

You can also spend additional fp for the purposes of performing a ranged touch. Each fp spent in this way adds your based modifier in range.

melee touch chk(T) +M*(Cbt-Melee) with M*(range) then imp(sv,Health,8+M*) or eff fp•d6+M(hp,heat)