Harm (Psimetabolism)
Base(s): Psimetabolism
Usage:
◊ harm(main-act, 1R, 1fp) -> tg(touch) -> chk(TC)=+M(Cbt-Melee) -> imp-sv(Health)= 8+M* -> dmg(hp,heat)=fp•d6+M
◊ harm(main-act, 2R, 2fp) -> tg(see) -> chk(TC)=+M(Cbt-Ranged) -> imp-sv(Health)= 8+M* -> dmg(hp,heat)=fp•d6+M
Mishap: mishap(insanity)=1 (acquired on first ranks)
Description: Physically damage a creature you touch.
As a main-act, you can spend 1fp to harm a creature you touch. Your attack imposes a Health saving throw that the target must succeed in or suffer heat damage.
harm(main-act, R, 1fp) -> tg(touch) -> chk(TC)=+M(Cbt-Melee) -> imp-sv(Health)= 8+M* -> dmg(hp,heat)=fp•d6+M
:::
You can also spend additional fp for the purposes of performing a ranged touch. Each fp spent in this way adds your based modifier in range.
```stedsl
harm(main-act, 2R, 2fp) -> tg(see) -> chk(TC)=+M(Cbt-Ranged) -> imp-sv(Health)= 8+M* -> dmg(hp,heat)=fp•d6+M
:::