Dodge-Attack (Cbt-Melee|Cbt-Ranged|Cbt-Tactical)
Base(s): Cbt-Melee|Cbt-Ranged|Cbt-Tactical
Usage: dodge(re-act, 1R) -> tg(dmg) -> rst(all)+M : if(opp,see,dmg) : if(observed opp inflicts damage)
Description: Whenever you opponent succeeds with a targeted attack upon you, you can subtract damage from the attack as if you had the trait `rst(all)+M`
When an attacker that you can see is successful with chk(TC) of the combat type of this technique, you can use your re-act to reduce the damage done to you to the effect:
dodge(re-act, 1R) -> tg(dmg) -> rst(all)+M(Dodge-Attack (Cbt-Melee|Cbt-Ranged)) : if(opp,see,dmg) : if(observed opp inflicts damage)
In tactical combat, you need to be in control of the vehicle's movement, and you would need to aspect the effect with the appropriate Vcl qualifier skill. For manoeuvring a space vehicle, it might be:
dodge(re-act, 1R, Tech) -> tg(dmg) -> rst(all)+M(Dodge-Attack (Cbt-Tactical))+Vcl-Space : if(opp,see,dmg) : if(observed opp inflicts damage)